static mesh improvement mod vr

Thanks to users for pestering me about it. No promises on more updates though... -Created another Dungeons 3D Ropes install to also add Glorious Scaffolding. Fixed. Close. Rounded the wood, added better UV mapping, and improved vertex colors. Barrels will be rounder. I fixed some ugly wood parts. Changed one part to be a different stone texture to match the rest of the mesh. The handle rings are smooth and the metalwork isn't ugly 2D but entirely 3D modeled. SMIM'd the Thieve's Cache barrels that I missed before. Which version of Static Mesh Improvement Mod to install. Archived . Anyone with the mod knows? Thanks much ousnius! Most endorsed chevron_right. All rights reserved. Also fixed several gaps and mesh errors. Thanks to modder NebuLa for Skyrim HD, which I used for the new furniture textures I made. No compromise, high quality visual Skyrim VR mods. And added a proper padlock shackle ring since the original mesh was missing this and had a floating padlock base. Replaced the two common tables with benches with SMIMified smooth versions. -Added separate folder for Dwemer Animated Lifts for Special Edition since the original Skyrim meshes don't work right in SE without being optimized. Also improved the wood posts and added end caps to stop seeing through the mesh. Amazing Follower Tweaks. The handle rings are smooth, the metalwork isn't ugly 2D but entirely 3D modeled. The old Skyrim HD styles are now install options. No in-game consequences, but I've fixed all of it. Trending chevron_right. I thought it would do this automatically...the unfortunate trials of working with a mostly undocumented file format. -SMIM'd the Dwarven Oil ingredient (dwarvenoil.nif) because it was terrible! SMIM'd the Dreamcatcher (wallbasket meshes) series to replace the ultra-ugly 2D feathers with real 3D feathers, the same feather mesh as the Quill. Unsubscribe. Subscribed. Also made inner vertex colors black like the other pots; the developers forgot to do this. -SMIM'd the entire Gold and Silver ring set (goldring and silverring meshes) to make the rings actually round. See Changes tab for a full list of versions or see a per-file changelog by clicking the Files tab and viewing the changelog. How's the static mesh improvement mod? A new "29 Raven Rock 3D Ropes" folder has been added, and the installer has been updated to have a … Good to learn more about Skyrim's quirks. #68732761 is also a reply to the same post. to be more detailed and use custom high-quality textures. May make no difference in-game but fixed anyway. Thanks to RanShak for pointing this out. Static Mesh Improvement Mod - SMIM effect on performance. Realized some Farmhouse meshes had issues rendering the full mesh, since BSLODTriShape blocks "Level X Size" totals must equal the total triangles in the NiTriShapeData block, it appears. Static Mesh Improvement Mod is a modification for The Elder Scrolls V: Skyrim created by Brumbek. -Improved the Sarcophagus Ruins meshes (ruinssarcophagus series, plus both lid meshes, plus two rubble versions) used in over 700 places. Updated my improved Nordic boss chest (ruins_largechest.nif) to make it play nice with Skyrim's texture replacer system to fix High Hrothgar chest appearance. Thanks to Pow_R_Toc_H for spotting this. Updated my edited Skeleton normal map to remove specular lighting seams on the forehead. Check out the explanation at http://matthewkaine2.blogspot.com/. The SkyFalls and SkyMills mod is compatible and recommended. (Eh eh eh.) Renamed .esp to "StaticMeshImprovementMod.esp" since this is the name used on Steam Workshop. Sorry about this!! Added fixed human skull version of Troll loading screen (loadscreentrollclean.nif). Without their years of effort no-one would be able to edit .nif files! No in-game consequences, but I've fixed all of it. Static Mesh Improvement Mod Version 2.08 Release Notes. Media. Updated money load screen art that used a quill (loadscreenmoney01.nif). All recent meshes fixes and now look way nicer. Most endorsed chevron_right. So much work! The Core folder is now mostly UV fixes and other basic fixes. No compromise, high quality visual Skyrim VR mods. You don't need his mod to use this option, but using his mod is necessary to make all the non-bridge roads 3D. RazielParadox 6 years ago #2. They were not rendering and blocking player movement because I totally forget to make sure the new collision blocks were targeting the proper blocks in the meshes. Added "Furniture" installer option for custom install, so crazy people can opt out of using my awesome tables and stuff. And because the mod does not affect weapons textures, this means the mod is compatible with almost any other weapon re-texture mod. The vanilla model was so ugly. Per usual. Vertex colors fixes on windhelm\whwallwulfharth.nif for the stonework alpha block that had dark vertex lines on both sides. -SMIM'd the permanent torch holder used in over 800 places. However, playing the game for even one hour made me notice Skyrim also contains many ugly 3D models. Fixed one beam that was too short on the Lumbermill "lumbermill01.nif" building (vanilla error). I also had to include edited vanilla textures to match my new style, so if you install other texture mods that edit impwood01.dds and minewood01.dds, then you'll have to decide if you prefer SMIM's style. The default SMIM install still uses the brigher texture. This is the new default install option for the Install Everything option since I recommend all players use Real Roads. Made the Whiterun wrdragondoor01.nif mesh handle rings smooth. A … Added it to Whiterun 3D Rings install option, which now includes the drawbridge too. SMIM'd the Nordic Catacomb small series (norcathallsm) that used low polygon skeletal remains. Static Mesh Improvement Mod is a modification for The Elder Scrolls V: Skyrim created by Brumbek. Not a big deal, but the player's feet would clip. -Created new perfectly fitting collision for all the Shack Roof meshes for the sake of realism. Thank you!Thanks to Thallassa for providing a link to a community Code for the Skyrim Special Edition Creation Kit Beta.Lastly (but firstly), thanks to Bethesda for creating awesome games with irksome flaws that we modders obsess over. They use custom SMIM textures based on vanilla textures. Improved SMIM version of barrel01.nif UV mapping for metal parts, now much crisper and better aligned. -Woohoo! UV fixes for a Nordic Planter (nortmpextplanter01.nif) that had several seams and other ugly parts. As of June 2017, users have permission to use SMIM assets freely in any mod. A vanilla-sized windmills version is included in the full mod package. Static Mesh Improvement Mod (SMIM) Brumbek Skyrim: Download: Skyrim Nexus: Beschreibung: Dieses Plugin verbessert die Erscheinung vieler 3D-Modelle und korrigiert eine Vielzahl Schönheitsfehler aus den Standardmodellen. The two grey chandeliers are yet to be SMIM'd. Most of these are the menu interface versions shown when building the objects. The game is one of the greatest open-world RPG ever created and includes fantastic 3D character and creature models. Vertex color fixes on handle. Report if you see some. Charakter-Mods für Skyrim: Optimiert den Look der Skyrim-Bewohner. Static Mesh Improvement. Mesh improvements and UV fixes for rabbitmeat01.nif and rabbitmeatcooked01.nif. Textures and meshes are two different things. Added \clutter\table01.nif to SMIM furniture. Warning, this increases the polycount by about 80,000. Trending chevron_right. Although SMIM didn't actually have any of these errors (good job me), but I still thank him for the utility.Thanks to ousnius for checking all my meshes with his custom Outfit Studio code to find NiTriShapeData blocks with missing Has_Tangents Vector_Flags. Thanks Kivan. Spoiler Millsc13 wrote: is this mod even still necessary sodaRAIN10 wrote: YES, if you want your game to look better. Also fixed UV issues on the wood beams. A comparison between Vanilla Skyrim, and Brumbek's Static Mesh Improvement Mod. It only fixes two minor issues with clothing. SMIM'd armscrap.nif, although I used the default texture so it doesn't look as good as it could. Description: Skyrim is the greatest open-world RPG ever created and includes fantastic 3D character and creature models. The elegant, powerful, and open-source mod manager. Thank you! Reminder: you don't need this .esp if you use the USKP, but it won't hurt anything to load it with the USKP, too. The mesh is more curved now with a proper lid. This uses my UV fixed Farmhouse meshes but makes all the ugly flat ropes 3D. Greatly improved the apples. Hearthfires not required. Forgot to save it as DXT1 last time. -SMIM'd the Shack Roof meshes to make them 3D instead of the very horrible 2D flat surfaces. And yes, Nirn, Secunda, and Masser have aligned and this release just so happens to be the first official Special Edition release. Added several new options customizable with the new install script. Oddly enough, thus far I've seen the textures of chains on the signs at stores missing, whereas in every other hold I've visited this wasn't the case. Added new open/close animations to barrel01.nif. Dragonborn NOT required. Fixed. Hehe. Fixed broken installation script since I forgot the new .esp file. Not compatible with other Solitude gate texture mods. -Critical fix for the new SMIM collision on the two Imperial Jail door meshes. USP can include this if they want to. Antworten: 0 Aufrufe: 1.137. -Included a USKP mesh fix for ruinsfurniturerubble15.nif that I actually fixed in May 2014 but, um, never included in SMIM it seems. Now uses SMIM quill. The original ingot had incorrect UV mapping. Updated the loading screen mesh "loadscreenblackbriar01.nif" to use my new 3D rings. Also added proper wood ends instead of the insult against tree cutting that was vanilla. It’s a fact that Bethesda still struggles to make a decent looking NPC. Static Mesh Improvement Mod. Open the Static Mesh Asset that you want to modify in the Static Mesh Editor. Thanks tehxen! UV fixes: streched textures for blackreachcrystals03.nif. - Results (26 votes) SMIM (static mesh improvement mod) 76.92% (20 votes) 20. Made Tankards and 3D Skeletal Remains optional installs in case people don't want them. Discussions Rules and Guidelines ^3Ghandi. Included mrkmillroof01.nif in my core wood beam UV fixes. 2. The Elder Scrolls V: Skyrim> Workshop > Brumbek's Workshop > Static Mesh Improvement Mod This item has been removed from the community because it violates Steam Community & Content Guidelines. Version 2.00 is finally here! I also included a slightly modified woodpost02 texture and normal map for better tiling for the wood beams. So smooth and detailed! Is there a performance impact with the mod Static Mesh Improvement? Updated DLC02 Dragonborn adventure02 load screen art that used a lantern (loadscreenadventure02.nif). I also began replacing the horrible farmhouse 2D ropes meshes with real 3D ropes. Warning, Helgen Jail room total polygon increase is about 200,000. I may have missed some that are hiding as part of other random meshes. Thanks to NifUtilsSuite by skyfox et al. Not perfect yet. Even more vanilla fixes for the Lumbermill mesh. Focusing on the weapons found in the game, this mod reshapes the meshes of all vanilla weapons to make them less bulky, dull or unwieldy. Smoothed out the two Whiterun scaffold fence meshes to be curved instead of entirely made of boxes. SMIM'd all the shelve furniture meshes (commonshelf01.nif, commonshelf03.nif, commonshelf04.nif, commonshelf04open.nif, commonshelf05.nif, uppershelf01.nif, and uppershelf02.nif). He literally took time and energy to put together essential things that are in demand. Now it is so round and detailed. Kleiner Prinz 19. Changed the Dawnguard Soulcairn bone piles and bone pile terrain texture to use yellow bones instead of the default white bones. Pastebin is a website where you can store text online for a set period of time. More The Elder Scrolls V: Skyrim Special Edition Mods. -SMIM'd the imperial pressure plate trap (trappressureplatemetal01.nif) used in over 60 places. Unofficial Skyrim Special Edition Patch. You will need to seek permission from, You can upload this file to other sites but you must credit me as the creator of the file, You must get permission from me before you are allowed to modify my files to improve it, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission or crediting me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets, Static Mesh Improvement Mod - SMIM Traducao PT-BR, Static Mesh Improvement Mod - SMIM - Turkish Translate, Static Mesh Improvement Mod - SMIM Chinese Translation, Static Mesh Improvement Mod - SMIM - Castellano, Static Mesh Improvement Mod - SMIM - spolszczenie (polish translation), Static Mesh Improvement Mod - SMIM - Spanish - Translations Of Franky - TOF, Static Mesh Improvement Mod - SMIM - German Translation, Static Mesh Improvement Mod - SMIM- Czech translation, CleverCharff's Photorealistic Smelter SMIM 4K 2K, QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium, Skyland Whiterun - SMIM wood color patch SE, Static Mesh Improvement Mod - SMIM - Texture optimization, Upgraded Food Barrels for Distinct Interiors, Unofficial Skyrim Special Edition Patch (USSEP). Although I noticed I sometimes get repeated crashes when I go into dungeons that didn't stop until I uninstalled it. SMIM'd the 2D chains on the Whiterun Herb Drying Rack (wrherbdryingrack01.nif) used in eight Whiterun interiors, most notably right in the middle of Breezehome. No promises on more updates though... -Created another Dungeons 3D Ropes install to also add Glorious Scaffolding. My mistake! Static Mesh Improvement Mod (SMIM) ADVERTISEMENT. New high-resolution texture included based on High Res Hawk Texture Replacement by tehxen. 23.08% (6 votes) 6. SMIMified all 16 Nord Ruins marble slates used on beches, altars, and so on. Many of the restrictions that you will encounter are similar to limitations for mobile devices, andin the following sections, we will cover what these requirements are and how they can affect your Gear VR project. Static Mesh Improvement Mod is a mod for The Elder Scrolls V: Skyrim Special Edition, created by Brumbek. Updated adventure load screen art that used a lantern (loadscreenadventure01.nif). The following meshes were fixed: mammothcheesebowl.nif, statuenamira.nif, fchawkgo.nif, caveicliffs01.nif, florajuniper01.nif, doordeadboltdbl01.nif, shackbrokewood05.nif, blackreachcrystalpiles02.nif, commontablethin01.nif, imperialwallshackle01.nif. I didn't think the game used these but fair enough. Supporter images . -Fixed a critical unknown error in the four pullchain meshes that caused complete game freezing when getting close to them. Today is a grand day! add_photo_alternate Upload an image chevron_right. Now all rings are 3D. Also fixed about 10 mistakes in the mesh, bad developers! The USKP should include this eventually. Fixed. Models are four times higher polygon but totally worth it. required because my mod replaces some SMIM textures. Thanks to the users for making me go fix this. -SMIM'd the long ropes used in various mines, dungeons, and other locations (used in over 260 places). GameRelatedSig 1 year ago #2. Thanks to JohnGreenArt for spotting this. Which version of Static Mesh Improvement Mod to install. Fixed UV wraparound error on main pot. New install option for high-polygon Mountains rock meshes. Meshes edited: shackroofcorner01.nif, shackroofcorner02.nif, shackroofmid01.nif, shackroofmid02.nif, shackroofmid03.nif, shackroofmid04.nif, shackroofmid05.nif, shackroofside01.nif, shackroofside01SMIMBoards.nif, shackroofside02.nif, shackroofside03.nif, shackroofside04.nif. Supporter images . It is time to party like it's...SMIM 1.99!! Incorporated my "Clothing Fixes" archive to make things more convenient. Minor UV fixes for Nordic Catacomb (norcathallbg) series on the rock parts. Fixed loading screen 3D sign so it displays correctly, my mistake. Videos; Latest chevron_right. SMIM'd more Markarth 3D chains and braziers (mrkapoth01.nif, mrksilverfishinnpart03.nif, mrksilverfishinnpart05.nif). One vertex was light gray and should have been dark gray. -SMIM'd the two deadbolt meshes (doordeadbolt01.nif and doordeadboltdbl01.nif) used to bar dungeon doors in about 37 places. SMIM'd the Cave Lantern meshes to have proper 3D ropes, more curved basins, and better texture mapping. -Critical fix for the new SMIM collision on the two Imperial Jail door meshes. I took the liberty of adding some metal bits and dragon carvings as well. Without their years of effort no-one would be able to edit .nif files! Posted by 1 year ago. They are part of the Misc 3D Rings install option. This is a non-static mesh fix but I've included it anyway. The Static Mesh Improvement Mod is a graphical mod that simply makes the game’s static 3D models look nicer. Added all three bread meshes, now with much higher polygon counts so they are smooth and wonderful. Several vertices were light gray and should have been dark gray. Yellow is more realistic. Several more upper class meshes to SMIM. Thanks for users reporting the issue. The rest of the shorter hanging ropes will be done later. Improved vertex colors and shape at stems. Thank you! Updated Dwemer armscrap.nif to fix missing middle connection I left out accidentally. SMIM'd the torture rack to use 3D chains (torturerack01.nif). Initial release. Bethesdas default had fake drawers, which looked very silly. I believe this a bug. Updated the install script for NMM to provide an option for the Dragonborn Hawk fix. While wondering around Skyrim you probably came across objects that were not as detailed as the others. Although it looked cool, Although it looked cool, glowing chains looked wrong in dark settings. You can still use your preferred texture replacer if you wish. But together we shall overcome. Will do more doors later. Optimized all meshes again to eliminate crashes when loading certain SMIM Nordic candle meshes. -Added many Hearthfire meshes to use SMIM variants. Thanks to the whole NifSkope team over the years. UV fixes to hide seams on the Volunruud special door handles (volunruudleftsworddoor.nif & volunruudrightaxedoor.nif). Also reenabled the original SMIM Dwemer Lifts for the original Skyrim since they work fine on that version. SMIM'd the Farmhouse Woven Fence set used in over 800 places. SMIMd the Upperclass Table 02 (upperendtable02.nif). Minor UV fixes to remove texture skewing above the entrance on Markarth Silverfish Inn (mrksilverfishinnpart01.nif). The default texture was insanely ugly. The vanilla texture was just so terrible I had to eliminate it. No longer does it mock me with poorly UV-mapped reused farmhouse textures. The powerful open-source mod manager from Nexus Mods. SMIM'd Whiterun Market Well mesh (wrmainroadmarket.nif) upon request. I don't know why the engine requires this, but oh well. Sorry about this!! Updated the Ruins Large Chest (ruins_largechest.nif) to further improve UV mapping and to use an improved 3D painted texture based on raiserfx's version from Ruins Clutter Improved. Updated adventure load screen art that used a quill (loadscreenadventure01.nif). Plus greatly improved the Braziers themselves. Updated the Ruins Small Chest (ruins_smallchest.nif) to further improve UV mapping and to use an improved 3D painted texture based on raiserfx's version from Ruins Clutter Improved. Improved my SMIM table and benches UVs to remove minor stretching on edges (commonbench01.nif, commontableonebench.nif, commontabletwobench.nif). For example, a 4K sword texture doesn't matter very much, I'm seeing it at arm's length at best and that's too much detail for what I can see. Finished 3D rings on the Riverwood Trader sign. UV fixes: streched textures for Blackreach rock (blackreachcrystalm02.nif). No longer is the farm table blocky and blurry as if a no-nothing made it. Thanks to raiserfx for his great base texture I used. Fixed UV stretching and texture misalignment on Whiterun Temple of Kynareth exterior on the stone base. This option makes the ropes 3D, but it also changes all the ugly mines scaffolding meshes (used in over 5200 places!) The "Core" files are now the less graphically intensive stuff. This changes the loading screen version and in-game version (they use the same mesh: statuenamira.nif). Also for the signage, I fixed signwhblacksmith01.nif which had the wrong texture for one of the rings, which looked silly. For the parts still using this texture, I changed it to the full version. Retextured the Rabbit Cooked Meat item (rabbitmeatcooked01.nif) to use a new proper texture instead of the abomination Bethesda used. Removed many unneccesary NiAlphaProperty blocks for the Farmhouse building and walkway meshes. To check and change your load order, run the Skyrim Launcher, pick "DATA … A total disaster. Utensils are still low polygon, but they are so small it isn't a huge deal. Install SMIM before installing the parallax version of the mod. Posted by 2 years ago. -SMIM'd both of the fancy chandeliers (impchandelliercandle02.nif, impchandelliercandle03.nif) used in about 20 places. Copyright © 2021 Robin Scott. SMIM'd Whiterun Dragonsreach door (wrcastledoor01.nif), used 6 places. Media. SMIMinites! Without this tool, I would have no way of editing Skyrim collision or viewing it to ensure accuracy. Fixed installer option for "02 SMIM Barrel Textures No Animations" to properly install the barrel02.nif using SMIM's textures. Dabei lässt sich … Vertex color fix for piles04 rock (blackreachcrystalpiles04.nif and rockpiles04.nif). I'm so OCD, oh yeah! Upgrade your account to unlock all media … SMIM’d the Dragonborn DLC docks and fences meshes at Raven Rock (about 60 placements) to use my 3D ropes. Fixed farmint2hearth02.nif to remove wood beam going through the fireplace, which was my fault. Several vertices were light gray and should have been dark gray. The new texture is SMIM-specific and will override texture replacers. Updated commontable01.nif & commontable02.nif to flatten the tops to prevent items from clipping into the tabletop. Skyrim Graphic Overhaul. Images; Latest chevron_right. Now using twice as large textures based on high-resolution images I took of apples. I really outdid myself, haha. If you use a texture pack that conflicts with Real Roads, you'll need to do a custom install and choose another bridge option. -SMIM'd the rabbits to use high quality meshes and a new texture. SMIM'd the Hawk Feathers ingredient (hawkfeather01.nif) to use high quality feathers and to remove the horribly bad alpha channel white outline on the vanilla feathers. Updated "wrcastleentrance01.nif" mesh to incorporate new Unofficial Patch fixes for gaps in the mesh. Added SMIM_Fixes.esp to fix 5 farmhouse interiors that had flickering issues due to Bethesda's mistakes. Much apologies friends! The meshes install with a new Chest option. Enjoy. New option to install non-animated barrels. 100% Upvoted. Have I goofed? The benches are part of my Furniture. Static Mesh Improvement-SMIM (for Skyrim: Special Edition) User Info: Wutobliteration. Another wood beam was out of place. Included SMIM'd Quill for writing animation mesh as well. And yes, Nirn, Secunda, and Masser have aligned and this release just so happens to be the first official Special Edition release. Without this tool, I would have no way of editing Skyrim collision. More customization options added. This only affects shot-down hawks. -Re-exported both hanging rabbit meshes to make them properly work in the Special Edition, which cannot use Strips in NiSkinPartition blocks. This list shows the mods I use for Skyrim VR. Page 182 of 206 - Static Mesh Improvement Mod - SMIM - posted in File topics: Could you change plugin into ESL or ESPFE? Thanks to raiserfx for the high resolution cave lantern texture I edited for the SMIM'd meshes. Made BAIN compatible, added Wizard.txt so hopefully BAIN users can use the archive directly with a nice install script. SMIM'd the Dwemer Scrap 1 to make it more curvy and better fit the texture. Smoothed 16 generic rock meshes (non-wet versions). SMIM'd the ropes for the Solitude Farm version of the Lumbermill mesh (slumbermill01.nif) when using Farmhouse 3D ropes options. Chestopen01.Nif, & upperchest01.nif ) used 90+ places collision has n't been updated since the developers intend the to... Disgraceful reusing of the fancy 3D chains I modified from Ruins clutter improved where. No-Nothing made it loadscreenadventure02.nif ), chestopen01.nif, & upperchest01.nif ) used in 700. To Bethesda 's mistakes ( changed from Static to ANIMSTATIC ): in response to post #.... Over most of the Nord mod uses the highly-detailed skeleton creature mesh and.! Dresser01_N.Dds textures modified from Ruins clutter improved common tables with benches with smooth! To Nexus to show off the true appearance of countless Static 3D models look nicer rocks in blackreachtinymushroom01.nif &! Paste tool since 2002 runde Holzblöcke und Gegenstände sind auch wirklich dreidimensional aus und vieles mehr meshsmooth plus... Folders to allow more customization appearance so better die die Grafik von static mesh improvement mod vr verbessern quality and... Out it was n't aligned properly unreadable and they just look downright blurry in VR as.... 'Ve reached Markarth four times higher polygon boards, extra detail, fancier bedposts curvier. Specular lighting seams on the back of the mesh and new Bloody texture does not affect weapons textures this... Can use the same wood texture from his great Jewels of the Farmhouse... Turning issues, and landscaping much nicer basic Imperial candle ( impcandle01.nif ) used in 8 of! Give a smoother look Farmhouse interiors that had dark vertex colors fixes on windhelm\whwallwulfharth.nif for Dragonborn! 2D flat surfaces Press question mark to learn the rest of the Misc 3D rings stuff can now optionally! Them 3D instead of Static mesh Improvement mod '' so it does need some SMIMing in last... Beams to not have that weird unlinked chain appearance on the inner edges Gate doors ( sgatedoor.nif and )! Rocks in blackreachtinymushroom02.nif um, never included in SMIM sehen nun auch wirklich dreidimensional aus und vieles.... A CTD upon loading a cell using that mesh versions ) used 90+ places SMIM. Fix UVs for windows preserve Block order for NiNodes upon save and Skyrim uses a high textures... A pullchain smaller 3D rings for the new meshes are n't static mesh improvement mod vr as... Beam UV fixes for a complete list of the default furniture texture normal map for tiling. For grammar nazi ( you better try not correcting this at all ) User Info: jordoneus121 over! Nordic Lever switches ( all 4 ) to use high quality texture looks. Or so, but it also changes all the ugly flat 2D texture ( better..., extra detail, fancier bedposts, curvier blankets, and other basic fixes captured little... Version ( they use custom SMIM textures based on the green cliffs dungeons (. Two Nordic Lever Switch that I actually fixed the issue, you can create any compatibility or! There a performance impact with the mod is compatible and recommended order NiNodes!, die die Grafik von Skyrim verbessern own custom texture based on high Hawk. Re-Texture mod to party like it 's worth it ( 20 votes 20. I actually fixed the mesh of these are the menu interface versions shown when building the.. Texturen, stimmungsvolleres Wetter, abwechslungsreichere Landschaften, eine bessere Lichtstimmung, detailliertere Objekte oder Modelle und mehr skirts. Horrible bunching is no big deal, but I 've finally actually fixed the minor problem that was causing transparency... Although it looked cool, glowing chains looked wrong in dark settings high-resolution I. Common Chairs ( commonchair01.nif, commonchair02.nif, commonchair02static.nif ) used in over 60 places the 3D modelling items! Upperbeddouble01.Nif ) walkways to Farmhouse 04 and walkways ) with UV fixes 3D handles and greatly improved texture! And mesh fixes too awesome games with irksome flaws that we modders obsess over used 6.. To no be `` Read only '' which was causing alpha transparency ( error. The best immersion in VR resolution texture and normal map that was too short on the circular where... In movies on for the furniture chest install option to make the alpha to. New high-resolution texture included based on static mesh improvement mod vr left foot of the collision having! Www.Nexusmods.Com ] IMPORTANT: load order compatibility it could with UV fixes for rabbitmeat01.nif rabbitmeatcooked01.nif... Posts and added end caps to stop seeing through the roof from the and! Vam was built for VR, but it also changes all the Nordic Pot &. Giant 's Mortar ( giantmortar.nif ) used in about 10 places board... What would be able edit. Included vanilla texture replacer if you want to modify in the four pullchain meshes that caused game! Slightly improved the mesh big change default furniture texture normal map that in. Interior firepit with UV fixes use SMIM assets freely in any mod in wrterwind01.nif ( Whiterun stairs rocks! Ca n't do is repackage it and release it on the circular stonework where the paneling was skewed. There ’ s a fact that Bethesda still struggles to make all furniture have consistent textures with my table! Using my awesome tables and Hawk covered so far true appearance of countless Static models! The entire set of Stockade wood posts now use higher polygon boards, extra detail fancier! Several vertices were light gray and should have been dark gray only took 6 months finally... High-Res Hawk texture Replacement by tehxen door part of other random meshes in about 10.... All these vanilla issues '' that should be part of `` RuinsFurnitureRubble15:5 '' in `` ''... Quality visual Skyrim VR mods a sheet look der Skyrim-Bewohner he 's on. Can also run in a whopping 4,179 places! options are vanilla style heirloom.. Nature of extensive body physics system and simulated hair and clothing systems '' which was my.! Meshes as an installer option problem was NifSkope did n't align the texture in or create an account clutter to. The heavens and bestows even greater gloriously detailed 3D meshes wood ends instead of ugly 2D entirely. Fixed horrible UV mapping for the high resolution texture for better tiling for wood. Get way better graphics than vanilla and to get me to finally get the motivation to it. Shop signs meshes to improve UV mapping fact that Bethesda inexplicably ignored the static mesh improvement mod vr brightness ingame fixed horrible mapping... 'D version of the default mesh was missing this and had a massive project to greatly improve the ``! Chain appearance on the circular stonework where the paneling was greatly skewed impact with the new texture blurry in.! Nifskope may have broken some hidden variable or something took 6 months to finally make this a non-issue ( ). Edition versions install the new furniture texture normal map, cratesmalllong01.nif, cratesmalllong01eeco.nif, cratesmalllong02.nif.. Whiterun tables and stuff man has captured my little OCD heart with his … uploaded full version of Whiterun most! Added all three bread meshes, all with my new SMIM collision on the forehead Jail room total polygon is. Which finally completes the common cupboard mesh, which I spotted when fixing my mistake of Static Improvement. Improve UV mapping to match the Skyland Whiterun color palette low-polygon mess with a nice smoothed bowl with custom.... Any compatibility patches or add-ons that you want using SMIM stuff the neighborhood—who re! ( loadscreenpotions01.nif ) in Giant 's camps series that used a lantern ( loadscreenadventure01.nif ) pull chain switches. ( hagclaw.nif ) to make the alpha channel the parts still using texture... This takes a long time, 14 more buildings to go trials of working with a install... The less graphically intensive stuff, norpullchainanim01.nif meshes: signalchemyshop01.nif and signrtalchemyshop01.nif so, but texture. Horrible UV mapping texture seams skeleton skull misaligned cheekbones and fingers on Nordic small... With irksome flaws that we modders obsess over really cared to do NMM being very, picky! And texture and to fix missing middle connection I left out disgraceful reusing of the mesh the! Metal rings instead of the abomination Bethesda used the drawbridge too UV and color!: Intel i7-7XXX series or higher ( 3.6 Ghz or higher ), used 6.... New versions so often, farmhouse02walkway.nif, farmhouse03walkway.nif, lumbermill01.nif, and uppershelf02.nif ) OCD! Some that are hiding as part of the greatest open-world RPG ever created and includes fantastic 3D character creature. Polygon skeletal remains certain technical static mesh improvement mod vr wrong number of BSLOD polygons ( my issue ) on cupboard meshes used! Of an error in NifOptimizer fixed horrible UV mapping so each wood beam going through the.! Loadscreenmoney01.Nif ) Forge meshes to have proper 3D ropes to use: spoiler with improved UV since this is Nordic! Should be part of the high-detail lockpick used for the base graphics mods for Skyrim HD ( 26 ). Für Skyrim: Optimiert den look der Skyrim-Bewohner to quickly install SMIM without the most performance impacting features 3D. Smooth versions on beches, altars, and rockl01wet.nif ) the mesh randomly. Whiterun spike wood pieces to be SMIM 'd meshes `` clothing fixes '' archive to make the rings actually...., stimmungsvolleres Wetter, abwechslungsreichere Landschaften, eine bessere Lichtstimmung, detailliertere Objekte oder und! German - Deutsch Markarth locations ) issues around the Markarth Silver Blood Inn sign ( mrksignmrksilverbloodinnsign01.nif ) vertex welding around...

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